Ph3nom Games Dev Blog: Back from my 10+ Day Break; Update!

Wednesday, August 25, 2010

Back from my 10+ Day Break; Update!

So recently I had severe trouble with my internet reception and was knocked off the internet for 9 days straight :( meaning me blogging daily had scattered a bit but I'm back now. So going into recent development starting off with the almost complete AOS2 which I admit took alot longer than it should. I'm at work at fixing up the last boss to be good and worthy of the 60 level trek. And so far the results are coming along great I've even started composing a song specifically for it named "Calling the end" it's not quite finished for I do have a sneak peak of how it will sound. That's so far in the development in AOS2, good stuff.

In the Development for Little Astronauts 2 I've been in the lab everyday and been brainstorming Ideas on what to do and bring in and of course the model of the little astronaut is not done yet but it's getting there all it needs is hands and feet and a few other details. Here's an interesting fact about the model that the helmet alone is up most 34000+ polygons which is about 1/4 the polygons in the entire previous space man model. It's been going great in that development and I hope to see a product by the end of the year. :)

I won't be doing much development (or blogging) however until next Wednesday. I'm gonna be partying it up at a family reunion in Brooklyn for a week. I'll be sure to take pictures and post em up me and Stan Lee (no) and at the statue :) and probably more.

This is all that's been going on.

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